Move player out of mcl_core into mcl_player
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parent
180ea8f60f
commit
0106b1441b
13 changed files with 54 additions and 31 deletions
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@ -89,14 +89,14 @@ mobs:register_mob("mobs_mc:pig", {
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if self.driver and clicker == self.driver then
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self.driver = nil
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clicker:set_detach()
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mcl_core.player_attached[name] = false
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mcl_core.player_set_animation(clicker, "stand" , 30)
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mcl_player.player_attached[name] = false
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mcl_player.player_set_animation(clicker, "stand" , 30)
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elseif not self.driver and self.saddle == "yes" then
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self.driver = clicker
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clicker:set_attach(self.object, "", {x = 0, y = 19, z = 0}, {x = 0, y = 0, z = 0})
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mcl_core.player_attached[name] = true
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mcl_player.player_attached[name] = true
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minetest.after(0.2, function()
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mcl_core.player_set_animation(clicker, "sit" , 30)
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mcl_player.player_set_animation(clicker, "sit" , 30)
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end)
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----[[
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-- ridable pigs
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