Move sea lantern and prismarine stuff to mcl_ocean

This commit is contained in:
Wuzzy 2017-02-16 20:35:50 +01:00
parent 05294f27b6
commit 0110ec95c6
14 changed files with 108 additions and 101 deletions

View file

@ -463,55 +463,6 @@ minetest.register_node("mcl_core:bone_block", {
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_core:sea_lantern", {
description = "Sea Lantern",
paramtype2 = "facedir",
is_ground_content = false,
stack_max = 64,
-- Real light level: 15 (but Minetest caps at 14)
light_source = 14,
drop = {
max_items = 1,
items = {
{ items = {'mcl_core:prismarine_cry 3'}, rarity = 2 },
{ items = {'mcl_core:prismarine_cry 2'}}
}
},
tiles = {{name="default_sea_lantern.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.25}}},
groups = {oddly_breakable_by_hand=3, building_block=1},
sounds = mcl_sounds.node_sound_glass_defaults(),
})
-- TODO: Move to own mod
minetest.register_node("mcl_core:prismarine", {
description = "Prismarine",
stack_max = 64,
is_ground_content = false,
tiles = {{name="default_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}},
groups = {cracky=3, building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
-- TODO: Move to own mod
minetest.register_node("mcl_core:prismarine_brick", {
description = "Prismarine Bricks",
stack_max = 64,
is_ground_content = false,
tiles = {"default_prismarine_bricks.png"},
groups = {cracky=2, building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
-- TODO: Move to own mod
minetest.register_node("mcl_core:prismarine_dark", {
description = "Dark Prismarine",
stack_max = 64,
is_ground_content = false,
tiles = {"default_prismarine_dark.png"},
groups = {cracky=2, building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})