Add water bucket sounds from Voxelands
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5 changed files with 31 additions and 2 deletions
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@ -127,6 +127,10 @@ function mcl_sounds.node_sound_water_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_water_footstep", gain = 0.2}
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table.place = table.place or
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{name = "mcl_sounds_place_node_water", gain = 1.0}
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table.dug = table.dug or
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{name = "mcl_sounds_dug_water", gain = 1.0}
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mcl_sounds.node_sound_defaults(table)
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return table
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end
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