Rename mod: default to mcl_core

This commit is contained in:
Wuzzy 2017-01-31 23:32:56 +01:00
parent d0ecf0c66c
commit 02fe45bca2
393 changed files with 2205 additions and 2210 deletions

View file

@ -232,10 +232,10 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
"image[" .. boffset[check] .. ";1,1;crafting_creative_marker.png]"
end
formspec = "size[10,9.3]"..
default.inventory_header..
mcl_core.inventory_header..
"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
"label[-5,-5;"..name.."]"..
"item_image_button[-0.1,0;1,1;default:brick;blocks;]".. --build blocks
"item_image_button[-0.1,0;1,1;mcl_core:brick;blocks;]".. --build blocks
tab(name, "blocks") ..
"tooltip[blocks;Building Blocks]"..
"item_image_button[1.15,0;1,1;mcl_flowers:peony;deco;]".. --decoration blocks
@ -256,19 +256,19 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
"image[0,1;5,0.75;fnt_"..name..".png]"..
"list[current_player;main;0,7;9,1;]"..
main_list..
"item_image_button[-0.1,8.37;1,1;default:apple;food;]".. --foodstuff
"item_image_button[-0.1,8.37;1,1;mcl_core:apple;food;]".. --foodstuff
tab(name, "food") ..
"tooltip[food;Foodstuffs]"..
"item_image_button[1.15,8.37;1,1;default:axe_steel;tools;]".. --tools
"item_image_button[1.15,8.37;1,1;mcl_core:axe_steel;tools;]".. --tools
tab(name, "tools") ..
"tooltip[tools;Tools]"..
"item_image_button[2.415,8.37;1,1;default:sword_gold;combat;]".. --combat
"item_image_button[2.415,8.37;1,1;mcl_core:sword_gold;combat;]".. --combat
tab(name, "combat") ..
"tooltip[combat;Combat]"..
"item_image_button[3.693,8.37;1,1;mcl_potions:glass_bottle;brew;]".. --brewing
tab(name, "brew") ..
"tooltip[brew;Brewing]"..
"item_image_button[4.938,8.37;1,1;default:stick;matr;]".. --materials
"item_image_button[4.938,8.37;1,1;mcl_core:stick;matr;]".. --materials
tab(name, "matr") ..
"tooltip[matr;Materials]"..
"item_image_button[9.19,8.37;1,1;mcl_chests:chest;inv;]".. --inventory

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@ -1 +1 @@
default
mcl_core

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@ -82,7 +82,7 @@ local function set_inventory(player)
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory.png"..armor_img.."]"..
default.inventory_header..
mcl_core.inventory_header..
img_element..
--armor
"list[detached:"..player_name.."_armor;armor;0,0;1,1;1]"..
@ -110,7 +110,7 @@ local function set_workbench(player)
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory_workbench.png]"..
default.inventory_header..
mcl_core.inventory_header..
"list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
@ -168,7 +168,7 @@ minetest.register_node("crafting:workbench", {
on_rightclick = function(pos, node, clicker, itemstack)
set_workbench(clicker)
end,
sounds = default.node_sound_wood_defaults(),
sounds = mcl_core.node_sound_wood_defaults(),
})
minetest.register_craft({