Rename mod: default to mcl_core

This commit is contained in:
Wuzzy 2017-01-31 23:32:56 +01:00
parent d0ecf0c66c
commit 02fe45bca2
393 changed files with 2205 additions and 2210 deletions

View file

@ -82,7 +82,7 @@ local function set_inventory(player)
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory.png"..armor_img.."]"..
default.inventory_header..
mcl_core.inventory_header..
img_element..
--armor
"list[detached:"..player_name.."_armor;armor;0,0;1,1;1]"..
@ -110,7 +110,7 @@ local function set_workbench(player)
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory_workbench.png]"..
default.inventory_header..
mcl_core.inventory_header..
"list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
@ -168,7 +168,7 @@ minetest.register_node("crafting:workbench", {
on_rightclick = function(pos, node, clicker, itemstack)
set_workbench(clicker)
end,
sounds = default.node_sound_wood_defaults(),
sounds = mcl_core.node_sound_wood_defaults(),
})
minetest.register_craft({