Rename mod: default to mcl_core

This commit is contained in:
Wuzzy 2017-01-31 23:32:56 +01:00
parent d0ecf0c66c
commit 02fe45bca2
393 changed files with 2205 additions and 2210 deletions

View file

@ -1,4 +1,4 @@
minetest.register_alias("mapgen_dandelion", "mcl_flowers:dandelion_yellow")
minetest.register_alias("mapgen_dandelion", "mcl_flowers:dandelion")
minetest.register_alias("mapgen_rose", "mcl_flowers:rose")
minetest.register_alias("mapgen_oxeye_daisy", "mcl_flowers:oxeye_daisy")
@ -10,9 +10,9 @@ minetest.register_alias("mapgen_tulip_white", "mcl_flowers:tulip_white")
minetest.register_alias("mapgen_allium", "mcl_flowers:allium")
minetest.register_alias("mapgen_paeonia", "mcl_flowers:paeonia")
minetest.register_alias("mapgen_poppy", "mcl_flowers:poppy")
minetest.register_alias("mapgen_houstonia", "mcl_flowers:houstonia")
minetest.register_alias("mapgen_azure_bluet", "mcl_flowers:azure_bluet")
minetest.register_alias("mapgen_blue_orchid", "mcl_flowers:blue_orchid")
@ -52,15 +52,15 @@ minetest.register_on_generated(function(minp, maxp, seed)
if minetest.registered_nodes[nn] and
minetest.registered_nodes[nn].buildable_to then
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
if nn == "default:dirt_with_grass" then
if nn == "mcl_core:dirt_with_grass" then
--local flower_choice = pr:next(1, 11)
local flower_choice = math.random(0, 11)
local flower = "default:grass"
local flower_choice = math.random(0, 10)
local flower = "mcl_core:grass"
if flower_choice == 1 then
flower = "mcl_flowers:dandelion_yellow"
flower = "mcl_flowers:dandelion"
minetest.set_node(p, {name=flower})
elseif flower_choice == 2 then
flower = "mcl_flowers:rose"
flower = "mcl_flowers:fern"
minetest.set_node(p, {name=flower})
elseif flower_choice == 3 then
flower = "mcl_flowers:oxeye_daisy"
@ -81,19 +81,16 @@ minetest.register_on_generated(function(minp, maxp, seed)
flower = "mcl_flowers:allium"
minetest.set_node(p, {name=flower})
elseif flower_choice == 9 then
flower = "mcl_flowers:paeonia"
flower = "mcl_flowers:azure_bluet"
minetest.set_node(p, {name=flower})
elseif flower_choice == 10 then
flower = "mcl_flowers:houstonia"
flower = "mcl_flowers:poppy"
minetest.set_node(p, {name=flower})
elseif flower_choice == 11 then
flower = "mcl_flowers:blue_orchid"
minetest.set_node(p, {name=flower})
elseif flower_choice == 12 then
flower = "mcl_flowers:fern"
minetest.set_node(p, {name=flower})
else
flower = "default:grass"
flower = "mcl_core:grass"
minetest.set_node(p, {name=flower})
end