Rename mod: default to mcl_core

This commit is contained in:
Wuzzy 2017-01-31 23:32:56 +01:00
parent d0ecf0c66c
commit 02fe45bca2
393 changed files with 2205 additions and 2210 deletions

View file

@ -1 +1 @@
default
mcl_core

View file

@ -39,7 +39,7 @@ for _, row in ipairs(wool.dyes) do
is_ground_content = false,
tiles = {"wool_"..texture..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=1,wool=1,building_block=1},
sounds = default.node_sound_defaults(),
sounds = mcl_core.node_sound_defaults(),
})
minetest.register_node("mcl_wool:"..name.."_carpet", {
description = desc.." Carpet",
@ -48,7 +48,7 @@ for _, row in ipairs(wool.dyes) do
tiles = {"wool_"..texture..".png"},
wield_image = "wool_"..name..".png",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=1,carpet=1,deco_block=1},
sounds = default.node_sound_defaults(),
sounds = mcl_core.node_sound_defaults(),
paramtype = "light",
stack_max = 64,
drawtype = "nodebox",