Rename mod: default to mcl_core
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parent
d0ecf0c66c
commit
02fe45bca2
393 changed files with 2205 additions and 2210 deletions
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@ -3,7 +3,7 @@
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-- 3d torch part
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--
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minetest.register_node(":default:torch", {
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minetest.register_node("torches:torch", {
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description = "Torch",
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drawtype = "mesh",
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mesh = "torch_floor.obj",
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@ -20,13 +20,13 @@ minetest.register_node(":default:torch", {
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liquids_pointable = false,
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light_source = 13,
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groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1, dig_by_water=1, deco_block=1},
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drop = "default:torch",
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drop = "torches:torch",
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selection_box = {
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type = "wallmounted",
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wall_top = {-1/16, -2/16, -1/16, 1/16, 0.5, 1/16},
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wall_bottom = {-1/16, -0.5, -1/16, 1/16, 2/16, 1/16},
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = mcl_core.node_sound_wood_defaults(),
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node_placement_prediction = "",
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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@ -51,22 +51,22 @@ minetest.register_node(":default:torch", {
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-- Prevent placement of ceiling torches
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return itemstack
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elseif wdir == 1 then
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retval = fakestack:set_name("default:torch")
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retval = fakestack:set_name("torches:torch")
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else
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retval = fakestack:set_name("default:torch_wall")
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retval = fakestack:set_name("torches:torch_wall")
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end
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if not retval then
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return itemstack
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end
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itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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itemstack:set_name("default:torch")
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itemstack:set_name("torches:torch")
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return itemstack
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end
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})
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minetest.register_node(":default:torch_wall", {
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minetest.register_node("torches:torch_wall", {
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drawtype = "mesh",
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mesh = "torch_wall.obj",
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tiles = {{
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@ -79,25 +79,25 @@ minetest.register_node(":default:torch_wall", {
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walkable = false,
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light_source = 13,
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groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1, dig_by_water=1},
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drop = "default:torch",
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drop = "torches:torch",
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
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wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
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wall_side = {-0.5, -0.3, -0.1, -0.2, 0.3, 0.1},
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = mcl_core.node_sound_wood_defaults(),
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})
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minetest.register_lbm({
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name = "torches:convert_wallmounted",
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nodenames = {"default:torch", "torches:floor", "torches:wall"},
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nodenames = {"torches:torch", "torches:floor", "torches:wall"},
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action = function(pos, node)
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if node.param2 >= 2 then
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minetest.set_node(pos, {name = "default:torch_wall",
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minetest.set_node(pos, {name = "torches:torch_wall",
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param2 = node.param2})
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else
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minetest.set_node(pos, {name = "default:torch",
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minetest.set_node(pos, {name = "torches:torch",
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param2 = node.param2})
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end
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end
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