Major default formspec style update

- Uses formspec_prepend to set e.g. button style
- Make all formspecs use the MCL2 style consistently
This commit is contained in:
Wuzzy 2020-03-10 05:01:49 +01:00
parent 0e867e5247
commit 03ad3cca29
49 changed files with 38 additions and 32 deletions

View file

@ -4,13 +4,20 @@ mcl_vars = {}
--- GUI / inventory menu settings
mcl_vars.gui_slots = "listcolors[#9990;#FFF7;#FFF0;#000;#FFF]"
-- nonbg is added as formspec prepend in mcl_formspec_prepend
mcl_vars.gui_nonbg = mcl_vars.gui_slots
mcl_vars.gui_nonbg = mcl_vars.gui_slots ..
"style_type[image_button;border=false;bgimg=mcl_inventory_button9.png;bgimg_pressed=mcl_inventory_button9_pressed.png;bgimg_middle=2,2]"..
"style_type[button;border=false;bgimg=mcl_inventory_button9.png;bgimg_pressed=mcl_inventory_button9_pressed.png;bgimg_middle=2,2]"..
"style_type[field;textcolor=#323232]"..
"style_type[label;textcolor=#323232]"..
"style_type[textarea;textcolor=#323232]"..
"style_type[checkbox;textcolor=#323232]"
-- Background stuff must be manually added by mods (no formspec prepend)
mcl_vars.gui_bg = "bgcolor[#080808BB;true]"
mcl_vars.gui_bg_img = ""
mcl_vars.gui_bg_color = "bgcolor[#00000000]"
mcl_vars.gui_bg_img = "background9[1,1;1,1;mcl_base_textures_background9.png;true;7]"
mcl_vars.inventory_header = mcl_vars.gui_bg
-- Legacy
mcl_vars.inventory_header = ""
-- Mapgen variables
local mg_name = minetest.get_mapgen_setting("mg_name")