Fix some mob naming issues
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a0999c2141
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041c3b7be2
2 changed files with 3 additions and 70 deletions
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@ -603,7 +603,7 @@ Frame Root {
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96.078431;
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0.011450; 0.011450; 0.011450;;
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0.000000; 0.000000; 0.000000;;
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TextureFilename {"pig.png";}
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TextureFilename {"mobs_pig.png";}
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}
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} // End of Pig material list
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XSkinMeshHeader {
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