Ignite tnt minecart by fire charge
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4 changed files with 30 additions and 6 deletions
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@ -3605,6 +3605,7 @@ function mobs:register_arrow(name, def)
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hit_player = def.hit_player,
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hit_node = def.hit_node,
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hit_mob = def.hit_mob,
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hit_object = def.hit_object,
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drop = def.drop or false, -- drops arrow as registered item when true
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collisionbox = {0, 0, 0, 0, 0, 0}, -- remove box around arrows
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timer = 0,
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@ -3671,7 +3672,7 @@ function mobs:register_arrow(name, def)
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end
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end
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if self.hit_player or self.hit_mob then
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if self.hit_player or self.hit_mob or self.hit_object then
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for _,player in pairs(minetest.get_objects_inside_radius(pos, 1.0)) do
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@ -3690,11 +3691,18 @@ function mobs:register_arrow(name, def)
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and entity._cmi_is_mob == true
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and tostring(player) ~= self.owner_id
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and entity.name ~= self.object:get_luaentity().name then
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self.hit_mob(self, player)
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self.object:remove();
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return
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end
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if entity
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and self.hit_object
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and (not entity._cmi_is_mob)
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and tostring(player) ~= self.owner_id
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and entity.name ~= self.object:get_luaentity().name then
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self.hit_object(self, player)
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self.object:remove();
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return
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end
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end
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@ -428,6 +428,9 @@ This function registers a arrow for mobs with the attack type shoot.
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'hit_mob' a function that is called when the arrow hits a mob;
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this function should hurt the mob, the parameters are
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(self, mob)
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'hit_object' a function that is called when the arrow hits an object
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that is neither a player nor a mob. this function should
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hurt the object, the parameters are (self, object)
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'hit_node' a function that is called when the arrow hits a node, the
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parameters are (self, pos, node)
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'tail' when set to 1 adds a trail or tail to mob arrows
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