Add skeleton sounds
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8 changed files with 21 additions and 9 deletions
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@ -327,9 +327,9 @@ skeleton_horse.drops = {
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max = 2,},
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}
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skeleton_horse.sounds = {
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random = "skeleton1",
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death = "skeletondeath",
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damage = "skeletonhurt1",
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random = "mobs_mc_skeleton_random",
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death = "mobs_mc_skeleton_death",
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damage = "mobs_mc_skeleton_hurt",
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distance = 16,
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}
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skeleton_horse.blood_amount = 0
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