New oak and birch tree schematics
Also fix broken glacier biome
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7 changed files with 25 additions and 12 deletions
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@ -28,9 +28,10 @@ local function register_biomes()
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-- Icesheet
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minetest.register_biome({
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name = "icesheet",
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node_top = "mcl_core:gravel",
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node_dust = "mcl_core:snowblock",
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node_top = "mcl_core:snowblock",
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depth_top = 2,
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node_filler = "mcl_core:dirt",
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node_filler = "mcl_core:snowblock",
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depth_filler = 3,
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node_stone = "mcl_core:packed_ice",
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node_water_top = "mcl_core:ice",
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@ -38,7 +39,7 @@ local function register_biomes()
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node_river_water = "mcl_core:ice",
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node_riverbed = "mcl_core:gravel",
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depth_riverbed = 2,
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y_min = 0,
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = 0,
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humidity_point = 73,
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@ -56,7 +57,7 @@ local function register_biomes()
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node_riverbed = "mcl_core:gravel",
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depth_riverbed = 2,
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y_min = mcl_vars.mg_overworld_min,
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y_max = -1,
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y_max = 0,
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heat_point = 0,
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humidity_point = 73,
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})
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@ -1033,7 +1034,7 @@ local function register_decorations()
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biomes = {"deciduous_forest"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_v6.mts",
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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@ -1266,7 +1267,7 @@ local function register_decorations()
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biomes = {"deciduous_forest"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/aspen_tree.mts",
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_birch.mts",
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flags = "place_center_x, place_center_z",
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})
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