Add blast resistance to a ton of blocks
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parent
6be056c0e7
commit
0aeb109c64
25 changed files with 99 additions and 8 deletions
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@ -104,6 +104,8 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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main_node_groups = table.copy(base_groups)
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main_node_groups.deco_block = 1
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-- TODO: Stop hardcoding blast resistance
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if not sounds then
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sounds = mcl_sounds.node_sound_stone_defaults()
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end
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@ -151,6 +153,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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fixed = take
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},
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sounds = sounds,
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_mcl_blast_resistance = 30,
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})
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end
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@ -170,6 +173,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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fixed = {pillar, full_blocks[1]}
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},
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sounds = sounds,
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_mcl_blast_resistance = 30,
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})
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minetest.register_node(nodename.."_21", {
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@ -188,6 +192,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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fixed = {pillar, full_blocks[2]}
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},
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sounds = sounds,
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_mcl_blast_resistance = 30,
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})
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-- Inventory item
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@ -211,6 +216,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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collisionbox = {-0.2, 0, -0.2, 0.2, 1.4, 0.2},
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on_construct = update_wall,
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sounds = sounds,
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_mcl_blast_resistance = 30,
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})
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if craft_material then
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minetest.register_craft({
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