Fix outdated particle syntax

This commit is contained in:
Wuzzy 2017-02-10 16:03:38 +01:00
parent 839a07100e
commit 0b8087a31a
2 changed files with 27 additions and 5 deletions

View file

@ -209,11 +209,25 @@ end
function mcl_fire.add_fire(pos)
local null = {x=0, y=0, z=0}
pos.y = pos.y+0.19
minetest.add_particle(pos, null, null, 1.1,
1.5, true, "default_fire_particle"..tostring(math.random(1,2)) ..".png")
minetest.add_particle({
pos = pos,
velocity = null,
acceleration = null,
expirationtime = 1.1,
size = 1.5,
collisiondetection = true,
texture = "default_fire_particle"..tostring(math.random(1,2)) ..".png"
})
pos.y = pos.y +0.01
minetest.add_particle(pos, null, null, 0.8,
1.5, true, "default_fire_particle"..tostring(math.random(1,2)) ..".png")
minetest.add_particle({
pos = pos,
velocity = null,
acceleration = null,
expirationtime = 0.8,
size = 1.5,
collisiondetection = true,
texture = "default_fire_particle"..tostring(math.random(1,2)) ..".png"
})
end
dofile(minetest.get_modpath(minetest.get_current_modname()).."/flint_and_steel.lua")