Hide WIP mobs in creative inventory

This commit is contained in:
Wuzzy 2019-12-11 00:46:55 +01:00
parent 4e08e978f5
commit 0d3b8e11c3
4 changed files with 4 additions and 4 deletions

View file

@ -101,7 +101,7 @@ mobs:register_arrow(":mobs:potion_arrow", {
--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max)
-- spawn eggs
mobs:register_egg("mobs_mc:witch", S("Witch"), "mobs_mc_spawn_icon_witch.png", 0)
mobs:register_egg("mobs_mc:witch", S("Witch"), "mobs_mc_spawn_icon_witch.png", 0, true)
if minetest.settings:get_bool("log_mods") then
minetest.log("action", "MC mobs loaded")