Implement mob suffocation
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2 changed files with 15 additions and 10 deletions
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@ -61,7 +61,7 @@ functions needed for the mob to work properly which contains the following:
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in lava or fire.
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'light_damage' holds the damage per second inflicted to mobs when it's too
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bright (above 13 light).
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'suffocation' when true causes mobs to suffocate inside solid blocks.
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'suffocation' when true causes mobs to suffocate inside solid blocks (2 damage per second).
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'floats' when set to 1 mob will float in water, 0 has them sink.
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'follow' mobs follow player when holding any of the items which appear
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on this table, the same items can be fed to a mob to tame or
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