Adding timer for look how many time need for load

This commit is contained in:
davedevils 2015-07-03 06:57:09 +02:00
parent c6c2607e23
commit 15256967eb
17 changed files with 272 additions and 37 deletions

View file

@ -1,5 +1,5 @@
-- minetest/fire/init.lua
local init = os.clock()
minetest.register_node("fire:basic_flame", {
description = "Fire",
drawtype = "plantlike",
@ -156,6 +156,7 @@ minetest.register_abm({
chance = 2,
action = function(p0, node, _, _)
-- If there is water or stuff like that around flame, remove flame
if fire.flame_should_extinguish(p0) then
minetest.remove_node(p0)
fire.on_flame_remove_at(p0)
@ -190,3 +191,7 @@ minetest.register_abm({
end,
})
local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))