Tweak sheep and chicken collision boxes
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2 changed files with 5 additions and 2 deletions
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@ -37,7 +37,8 @@ mobs:register_mob("mobs_mc:sheep", {
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type = "animal",
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hp_min = 8,
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hp_max = 8,
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.29, 0.45},
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-- FIXME: Should be 1.3 blocks high
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.09, 0.45},
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visual = "mesh",
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visual_size = {x=0.6, y=0.6},
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