Move flint and steel to fire mod

This commit is contained in:
Wuzzy 2017-02-01 16:31:27 +01:00
parent 3c1957b5b9
commit 1b76a91d6b
6 changed files with 35 additions and 35 deletions

View file

@ -312,33 +312,6 @@ minetest.register_tool("mcl_core:sword_diamond", {
}
})
-- Flint and Steel
minetest.register_tool("mcl_core:flint_and_steel", {
description = "Flint and Steel",
inventory_image = "default_tool_flint_and_steel.png",
liquids_pointable = false,
stack_max = 1,
groups = { tool = 1 },
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
flamable = {uses=65, maxlevel=1},
}
},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
if minetest.get_node(pointed_thing.under).name == "mcl_tnt:tnt" then
tnt.ignite(pointed_thing.under)
else
mcl_core.set_fire(pointed_thing)
itemstack:add_wear(66000/65) -- 65 uses
return itemstack
end
end
end,
})
--Shears
minetest.register_tool("mcl_core:shears", {
description = "Shears",