Turn jukebox into a container (part 1)

This commit is contained in:
Wuzzy 2018-05-12 21:50:56 +02:00
parent a14ba4d9ff
commit 1ce9ab22bf
3 changed files with 55 additions and 17 deletions

View file

@ -103,6 +103,24 @@ minetest.register_craft({
}
})
local play_record = function(pos, itemstack, player)
local record_id = minetest.get_item_group(itemstack:get_name(), "music_record")
if record_id ~= 0 then
local cname = "singleplayer" -- player:get_player_name()
if active_tracks[cname] ~= nil then
minetest.sound_stop(active_tracks[cname])
active_tracks[cname] = nil
end
active_tracks[cname] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
--to_player = cname,
max_hear_distance = 16,
gain = 1,
})
--now_playing(player, record_id)
return true
end
return false
end
-- Jukebox
minetest.register_node("mcl_jukebox:jukebox", {
@ -111,7 +129,7 @@ minetest.register_node("mcl_jukebox:jukebox", {
_doc_items_usagehelp = "Place a music disc into an empty jukebox to insert the music disc and play music. If the jukebox already has a music disc, you will retrieve this music disc first. The music can only be heard by you, not by other players.",
tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
groups = {handy=1,axey=1, deco_block=1, material_wood=1},
groups = {handy=1,axey=1, container=7, deco_block=1, material_wood=1},
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
@ -145,23 +163,13 @@ minetest.register_node("mcl_jukebox:jukebox", {
end
else
-- Jukebox is empty: Play track if player holds music record
local record_id = minetest.get_item_group(itemstack:get_name(), "music_record")
if record_id ~= 0 then
if active_tracks[cname] ~= nil then
minetest.sound_stop(active_tracks[cname])
active_tracks[cname] = nil
end
active_tracks[cname] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
to_player = cname,
--max_hear_distance = 16,
gain = 1,
})
now_playing(clicker, record_id)
local playing = play_record(pos, itemstack, clicker)
if playing then
inv:set_stack("main", 1, itemstack:get_name())
itemstack:take_item()
return itemstack
end
end
return itemstack
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local name = digger:get_player_name()
@ -184,6 +192,14 @@ minetest.register_node("mcl_jukebox:jukebox", {
end
meta:from_table(meta2:to_table())
end,
on_timer = function(pos, elapsed)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack("main", 1)
if not stack:is_empty() then
play_record(pos, stack)
end
end,
_mcl_blast_resistance = 30,
_mcl_hardness = 2,
})