More death messages, more reliable
This commit is contained in:
parent
db8d7af245
commit
20576431e1
12 changed files with 148 additions and 128 deletions
|
@ -1,3 +1,6 @@
|
|||
local S = minetest.get_translator("mcl_hunger")
|
||||
local mod_death_messages = minetest.get_modpath("mcl_death_messages")
|
||||
|
||||
-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
|
||||
local org_eat = minetest.do_item_eat
|
||||
minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
|
@ -110,7 +113,11 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
|
|||
end
|
||||
|
||||
-- Deal damage and exhaust player
|
||||
-- TODO: Introduce fatal poison at higher difficulties
|
||||
if player:get_hp()-damage > 0 then
|
||||
if mod_death_messages then
|
||||
mcl_death_messages.player_damage(player, S("@1 succumbed to the poison."), name)
|
||||
end
|
||||
player:set_hp(player:get_hp()-damage)
|
||||
end
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue