Update doc modpack (1.2.2)

This commit is contained in:
Wuzzy 2018-03-27 15:08:31 +02:00
parent ed63c32f07
commit 2606c264b9
11 changed files with 23 additions and 23 deletions

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@ -41,7 +41,7 @@ this mod is capable of and how these use cases could be implemented.
### Simple use case: Minetest basics
Let's say you want to write in free form short help texts about the basic
concepts of Minetest or your subgame. First you could define a category
concepts of Minetest or your game. First you could define a category
called “Basics”, the data for each of its entry is just a free form text.
The template function simply creates a formspec where this free form
text is displayed.
@ -233,7 +233,7 @@ The help starts with this default order:
This function can be called at any time, but it recommended to only call
this function once for the entire server session and to only call it
from subgame mods, to avoid contradictions. If this function is called a
from game mods, to avoid contradictions. If this function is called a
second time by any mod, a warning is written into the log.
#### Parameters

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@ -4,7 +4,7 @@ can access help pages about various things and the modder can add those pages.
The mod itself does not provide any help texts, just the framework.
It is the heart of the Help modpack, on which the other Help mods depend.
Current version: 1.1.0
Current version: 1.1.1
## For players
### Accessing the help
@ -37,9 +37,9 @@ stored in the world directory in the file `doc.mt`. You can safely reset
the viewed/revealed state of all players by deleting this file. Players
then need to start over revealing all entries.
## For modders and subgame authors
## For modders and game authors
This mod helps you in creating extensive and flexible help entries for your
mods or subgame. You can write about basically anything in the presentation
mods or game. You can write about basically anything in the presentation
you prefer.
To get started, read `API.md` in the directory of this mod.

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@ -689,7 +689,7 @@ do
doc.data.players[name] = {}
doc.data.players[name].stored_data = players_stored_data
end
minetest.debug("[doc] doc.mt successfully read.")
minetest.log("action", "[doc] doc.mt successfully read.")
end
end
end