Player skins: Adjust inventory preview image, too
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a4d40560c3
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2c5038ad05
6 changed files with 59 additions and 32 deletions
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@ -70,10 +70,22 @@ function mcl_player.player_set_model(player, model_name)
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player_model[name] = model_name
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end
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function mcl_player.player_set_textures(player, textures)
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function mcl_player.player_set_textures(player, textures, preview)
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local name = player:get_player_name()
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player_textures[name] = textures
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player:set_properties({textures = textures,})
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if preview then
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player:set_attribute("mcl_player:preview", preview)
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end
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end
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function mcl_player.player_get_preview(player)
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local preview = player:get_attribute("mcl_player:preview")
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if not preview then
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return "player.png"
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else
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return preview
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end
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end
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function mcl_player.player_set_animation(player, anim_name, speed)
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