Rename mod: hardened_clay → mcl_colorblocks
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296520c06c
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2cb1f76c25
21 changed files with 12 additions and 10 deletions
65
mods/mcl_colorblocks/init.lua
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65
mods/mcl_colorblocks/init.lua
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local init = os.clock()
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local block = {}
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block.dyes = {
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{"white", "White", "white"},
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{"grey", "Grey", "dark_grey"},
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{"silver", "Light Gray", "grey"},
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{"black", "Black", "black"},
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{"red", "Red", "red"},
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{"yellow", "Yellow", "yellow"},
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{"green", "Green", "dark_green"},
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{"cyan", "Cyan", "cyan"},
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{"blue", "Blue", "blue"},
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{"magenta", "Magenta", "magenta"},
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{"orange", "Orange", "orange"},
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{"purple", "Purple", "violet"},
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{"brown", "Brown", "brown"},
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{"pink", "Pink", "pink"},
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{"lime", "Lime", "green"},
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{"light_blue", "Light Blue", "lightblue"},
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}
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minetest.register_node("mcl_colorblocks:hardened_clay", {
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description = "Hardened Clay",
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tiles = {"hardened_clay.png"},
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stack_max = 64,
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groups = {cracky=3,hardened_clay=1,building_block=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mcl_colorblocks:hardened_clay",
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recipe = "mcl_core:clay",
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cooktime = 10,
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})
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for _, row in ipairs(block.dyes) do
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local name = row[1]
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local desc = row[2]
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local craft_color_group = row[3]
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-- Node Definition
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minetest.register_node("mcl_colorblocks:hardened_clay_"..name, {
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description = desc.." Hardened Clay",
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tiles = {"hardened_clay_stained_"..name..".png"},
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groups = {cracky=3,hardened_clay=1,building_block=1},
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stack_max = 64,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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})
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if craft_color_group then
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minetest.register_craft({
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output = 'mcl_colorblocks:'..name..' 8',
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recipe = {
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{'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'},
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{'mcl_colorblocks:hardened_clay', 'mcl_dye:'..craft_color_group, 'mcl_colorblocks:hardened_clay'},
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{'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'},
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},
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})
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end
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end
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local time_to_load= os.clock() - init
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print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
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