Disable radar mode in survival
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parent
3cfdb85926
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2e738a39a4
2 changed files with 12 additions and 7 deletions
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@ -34,7 +34,7 @@ minetest.register_craftitem("mcl_maps:empty_map", {
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-- has a very greatly zoomed-out version and even a radar mode
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minetest.register_craftitem("mcl_maps:filled_map", {
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description = S("Map"),
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_doc_items_longdesc = S("Maps show your surroundings as you explore the world. They can even show you the world like a radar. MAGIC!\nNote: Maps are subject to change in future versions of MineClone 2."),
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_doc_items_longdesc = S("Maps show your surroundings as you explore the world."),
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_doc_items_usagehelp = S("Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key ([F9] by default).\nIn Creative Mode, you don't need this item; the minimap is always available."),
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groups = { tool = 1 },
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inventory_image = "mcl_maps_map_filled.png^(mcl_maps_map_filled_markings.png^[colorize:#000000)",
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@ -64,10 +64,15 @@ end
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-- Checks if player is still allowed to display the minimap
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local function update_minimap(player)
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if minetest.settings:get_bool("creative_mode") or has_item_in_hotbar(player, "mcl_maps:filled_map") then
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player:hud_set_flags({minimap = true})
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local creative = minetest.settings:get_bool("creative_mode")
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if creative then
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player:hud_set_flags({minimap=true, minimap_radar = true})
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else
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player:hud_set_flags({minimap = false})
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if has_item_in_hotbar(player, "mcl_maps:filled_map") then
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player:hud_set_flags({minimap = true, minimap_radar = false})
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else
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player:hud_set_flags({minimap = false, minimap_radar = false})
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end
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end
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end
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