Replace deprecated functions
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b31a717410
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2f74aea6f5
29 changed files with 159 additions and 159 deletions
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@ -116,9 +116,9 @@ local throwing_shoot_arrow = function(itemstack, player)
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local playerpos = player:get_pos()
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local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) --mc
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local dir = player:get_look_dir()
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obj:setvelocity({x=dir.x*22, y=dir.y*22, z=dir.z*22})
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obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
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obj:setyaw(player:get_look_yaw()+math.pi)
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obj:set_velocity({x=dir.x*22, y=dir.y*22, z=dir.z*22})
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obj:set_acceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
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obj:set_yaw(player:get_look_yaw()+math.pi)
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minetest.sound_play("throwing_sound", {pos=playerpos})
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if obj:get_luaentity().player == "" then
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obj:get_luaentity().player = player
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@ -267,13 +267,13 @@ if c("egg") then
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ent.velocity = egg_VELOCITY -- needed for api internal timing
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ent.switch = 1 -- needed so that egg doesn't despawn straight away
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obj:setvelocity({
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obj:set_velocity({
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x = dir.x * egg_VELOCITY,
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y = dir.y * egg_VELOCITY,
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z = dir.z * egg_VELOCITY
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})
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obj:setacceleration({
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obj:set_acceleration({
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x = dir.x * -3,
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y = -egg_GRAVITY,
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z = dir.z * -3
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@ -351,13 +351,13 @@ if c("snowball") then
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ent.velocity = snowball_VELOCITY -- needed for api internal timing
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ent.switch = 1 -- needed so that egg doesn't despawn straight away
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obj:setvelocity({
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obj:set_velocity({
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x = dir.x * snowball_VELOCITY,
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y = dir.y * snowball_VELOCITY,
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z = dir.z * snowball_VELOCITY
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})
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obj:setacceleration({
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obj:set_acceleration({
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x = dir.x * -3,
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y = -snowball_GRAVITY,
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z = dir.z * -3
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