Make many blocks drop when pushed by piston

This commit is contained in:
Wuzzy 2017-03-29 22:58:31 +02:00
parent 2f4f196eaf
commit 30564e494e
27 changed files with 81 additions and 81 deletions

View file

@ -79,7 +79,7 @@ local pumpkin_base_def = {
stack_max = 64,
paramtype2 = "facedir",
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"},
groups = {handy=1,axey=1, building_block=1},
groups = {handy=1,axey=1, building_block=1, dig_by_piston=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 5,
_mcl_hardness = 1,
@ -103,7 +103,7 @@ minetest.register_node("mcl_farming:pumpkin_face_light", {
-- Real light level: 15 (Minetest caps at 14)
light_source = 14,
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"},
groups = {handy=1,axey=1, building_block=1},
groups = {handy=1,axey=1, building_block=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 5,
_mcl_hardness = 1,