Move sprint vars into mcl_sprint table

This commit is contained in:
Wuzzy 2017-02-21 15:45:48 +01:00
parent 94eb0b19e6
commit 341e8fadb2
4 changed files with 21 additions and 19 deletions

View file

@ -83,7 +83,7 @@ function setSprinting(playerName, sprinting) --Sets the state of a player (0=sto
-- Don't overwrite physics when standing on soul sand
if playerplus[playerName].nod_stand ~= "mcl_nether:soul_sand" then
if sprinting == true then
player:set_physics_override({speed=SPRINT_SPEED})
player:set_physics_override({speed=mcl_sprint.SPEED})
elseif sprinting == false then
player:set_physics_override({speed=1.0})
end