Rename doors mod to mcl_doors
28
mods/ITEMS/mcl_doors/README.txt
Normal file
|
@ -0,0 +1,28 @@
|
|||
Minetest 0.4 mod: doors
|
||||
=======================
|
||||
version: 1.2.2
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
Copyright (C) 2012 PilzAdam
|
||||
modified by BlockMen (added sounds, glassdoor, trapdoor)
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
||||
|
||||
License of sounds
|
||||
--------------------------------------
|
||||
Opening-Sound created by CGEffex (CC BY 3.0), modified by BlockMen
|
||||
doors_door_open.ogg
|
||||
Closing-Sound created by bennstir (CC BY 3.0)
|
||||
doors_door_close.ogg
|
||||
Steel door sounds open & close (CC-BY-3.0) by HazMatt
|
||||
- http://www.freesound.org/people/HazMattt/sounds/187283/
|
||||
doors_steel_door_open.ogg
|
||||
doors_steel_door_close.ogg
|
||||
|
||||
|
2
mods/ITEMS/mcl_doors/depends.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
mcl_core
|
||||
mcl_sounds
|
657
mods/ITEMS/mcl_doors/init.lua
Normal file
|
@ -0,0 +1,657 @@
|
|||
local init = os.clock()
|
||||
mcl_doors = {}
|
||||
|
||||
-- Registers a door
|
||||
-- name: The name of the door
|
||||
-- def: a table with the folowing fields:
|
||||
-- description
|
||||
-- inventory_image
|
||||
-- groups
|
||||
-- tiles_bottom: the tiles of the bottom part of the door {front, side}
|
||||
-- tiles_top: the tiles of the bottom part of the door {front, side}
|
||||
-- If the following fields are not defined the default values are used
|
||||
-- node_box_bottom
|
||||
-- node_box_top
|
||||
-- selection_box_bottom
|
||||
-- selection_box_top
|
||||
-- only_placer_can_open: if true only the player who placed the door can
|
||||
-- open it
|
||||
|
||||
local function is_right(pos, clicker)
|
||||
local r1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
|
||||
local r2 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
|
||||
if string.find(r1.name, "door_") or string.find(r2.name, "door_") then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function mcl_doors:register_door(name, def)
|
||||
def.groups.not_in_creative_inventory = 1
|
||||
|
||||
if not def.sound_open then
|
||||
def.sound_open = "doors_door_open"
|
||||
end
|
||||
if not def.sound_close then
|
||||
def.sound_close = "doors_door_close"
|
||||
end
|
||||
|
||||
local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -6.5/16}}
|
||||
|
||||
if not def.node_box_bottom then
|
||||
def.node_box_bottom = box
|
||||
end
|
||||
if not def.node_box_top then
|
||||
def.node_box_top = box
|
||||
end
|
||||
if not def.selection_box_bottom then
|
||||
def.selection_box_bottom= box
|
||||
end
|
||||
if not def.selection_box_top then
|
||||
def.selection_box_top = box
|
||||
end
|
||||
|
||||
minetest.register_craftitem(name, {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
stack_max = 64,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" then
|
||||
return itemstack
|
||||
end
|
||||
local pn = placer:get_player_name()
|
||||
if minetest.is_protected(pointed_thing.above, pn) and minetest.is_protected(pointed_thing.under, pn) then
|
||||
return itemstack
|
||||
end
|
||||
local ptu = pointed_thing.under
|
||||
local nu = minetest.get_node(ptu)
|
||||
if minetest.registered_nodes[nu.name].on_rightclick then
|
||||
return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
|
||||
end
|
||||
|
||||
local pt = pointed_thing.above
|
||||
local pt2 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
pt2.y = pt2.y+1
|
||||
if
|
||||
not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
|
||||
not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
|
||||
not placer or
|
||||
not placer:is_player()
|
||||
then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local pt3 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
if p2 == 0 then
|
||||
pt3.x = pt3.x-1
|
||||
elseif p2 == 1 then
|
||||
pt3.z = pt3.z+1
|
||||
elseif p2 == 2 then
|
||||
pt3.x = pt3.x+1
|
||||
elseif p2 == 3 then
|
||||
pt3.z = pt3.z-1
|
||||
end
|
||||
if not string.find(minetest.get_node(pt3).name, name.."_b_") then
|
||||
minetest.set_node(pt, {name=name.."_b_1", param2=p2})
|
||||
minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
|
||||
else
|
||||
minetest.set_node(pt, {name=name.."_b_2", param2=p2})
|
||||
minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
|
||||
end
|
||||
if def.sounds and def.sounds.place then
|
||||
minetest.sound_play(def.sounds.place, {pos=pt})
|
||||
end
|
||||
|
||||
if def.only_placer_can_open then
|
||||
local pn = placer:get_player_name()
|
||||
local meta = minetest.get_meta(pt)
|
||||
meta:set_string("doors_owner", "")
|
||||
--meta:set_string("infotext", "Owned by "..pn)
|
||||
meta = minetest.get_meta(pt2)
|
||||
meta:set_string("doors_owner", "")
|
||||
--meta:set_string("infotext", "Owned by "..pn)
|
||||
end
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
local tt = def.tiles_top
|
||||
local tb = def.tiles_bottom
|
||||
|
||||
local function after_dig_node(pos, name, digger)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
|
||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
pos.y = pos.y+dir
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return
|
||||
end
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
p2 = params[p2+1]
|
||||
|
||||
local meta = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name=replace_dir, param2=p2})
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
|
||||
pos.y = pos.y-dir
|
||||
meta = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name=replace, param2=p2})
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
local function check_player_priv(pos, player)
|
||||
if not def.only_placer_can_open then
|
||||
return true
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local pn = player:get_player_name()
|
||||
return meta:get_string("doors_owner") == pn
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_b_1", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_1", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
if is_right(pos, clicker) then
|
||||
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_1", {
|
||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y-1
|
||||
after_dig_node(pos, name.."_b_1", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||
if is_right(pos, clicker) then
|
||||
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_b_2", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y+1
|
||||
after_dig_node(pos, name.."_t_2", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
if is_right(pos, clicker) then
|
||||
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_t_2", {
|
||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
pos.y = pos.y-1
|
||||
after_dig_node(pos, name.."_b_2", digger)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||
if is_right(pos, clicker) then
|
||||
minetest.sound_play(def.sound_open, {pos=pos, gain = 0.5, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play(def.sound_close, {pos=pos, gain = 0.5, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
--- Normal Door ---
|
||||
mcl_doors:register_door("mcl_doors:wooden_door", {
|
||||
description = "Oak Door",
|
||||
inventory_image = "door_wood.png",
|
||||
groups = {handy=1,axey=1, door=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_wood_a.png", "door_brown.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:wooden_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:wood", "mcl_core:wood"},
|
||||
{"mcl_core:wood", "mcl_core:wood"},
|
||||
{"mcl_core:wood", "mcl_core:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- Accacia Door --
|
||||
mcl_doors:register_door("mcl_doors:acacia_door", {
|
||||
description = "Acacia Door",
|
||||
inventory_image = "door_acacia.png",
|
||||
groups = {handy=1,axey=1, door=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_acacia_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_acacia_a.png", "door_brown.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:acacia_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"},
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"},
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- birch Door --
|
||||
mcl_doors:register_door("mcl_doors:birch_door", {
|
||||
description = "Birch Door",
|
||||
inventory_image = "door_birch.png",
|
||||
groups = {handy=1,axey=1, door=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_birch_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_birch_a.png", "door_brown.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:birch_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
}
|
||||
})
|
||||
|
||||
--- dark oak Door --
|
||||
mcl_doors:register_door("mcl_doors:dark_oak_door", {
|
||||
description = "Dark Oak Door",
|
||||
inventory_image = "door_dark_oak.png",
|
||||
groups = {handy=1,axey=1, door=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_dark_oak_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_dark_oak_a.png", "door_brown.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:dark_oak_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
}
|
||||
})
|
||||
|
||||
--- jungle Door --
|
||||
mcl_doors:register_door("mcl_doors:jungle_door", {
|
||||
description = "Jungle Door",
|
||||
inventory_image = "door_jungle.png",
|
||||
groups = {handy=1,axey=1, door=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_jungle_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_jungle_a.png", "door_brown.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:jungle_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"},
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"},
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- spruce Door --
|
||||
mcl_doors:register_door("mcl_doors:spruce_door", {
|
||||
description = "Spruce Door",
|
||||
inventory_image = "door_spruce.png",
|
||||
groups = {handy=1,axey=1, door=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_spruce_b.png", "door_brown.png"},
|
||||
tiles_top = {"door_spruce_a.png", "door_brown.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:spruce_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"},
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"},
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:wooden_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:jungle_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:dark_oak_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:birch_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:acacia_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:spruce_door",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
--- Door in Iron ---
|
||||
mcl_doors:register_door("mcl_doors:iron_door", {
|
||||
description = "Iron Door",
|
||||
inventory_image = "door_steel.png",
|
||||
groups = {pickaxey=1, door=1,mesecon_effector_on=1},
|
||||
_mcl_hardness = 5,
|
||||
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
||||
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:iron_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
---- Trapdoor ----
|
||||
|
||||
function mcl_doors:register_trapdoor(name, def)
|
||||
local function update_door(pos, node)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
local me
|
||||
local meta
|
||||
local state = 0
|
||||
|
||||
if not def.sound_open then
|
||||
def.sound_open = "doors_door_open"
|
||||
end
|
||||
if not def.sound_close then
|
||||
def.sound_close = "doors_door_close"
|
||||
end
|
||||
|
||||
local function punch(pos)
|
||||
meta = minetest.get_meta(pos)
|
||||
state = meta:get_int("state")
|
||||
me = minetest.get_node(pos)
|
||||
local tmp_node
|
||||
local tmp_node2
|
||||
local oben = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
if state == 1 then
|
||||
state = 0
|
||||
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
tmp_node = {name=name, param1=me.param1, param2=me.param2}
|
||||
else
|
||||
state = 1
|
||||
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
|
||||
end
|
||||
update_door(pos, tmp_node)
|
||||
meta:set_int("state", state)
|
||||
end
|
||||
|
||||
minetest.register_node(name, {
|
||||
description = def.description,
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles,
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.wield_image,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
stack_max = 64,
|
||||
paramtype2 = "facedir",
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16, -8/16, -8/16, 8/16, -6/16, 8/16},},
|
||||
},
|
||||
on_creation = function(pos)
|
||||
state = 0
|
||||
end,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
punch(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_open", {
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
pointable = true,
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
drop = name,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
||||
},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
punch(pos)
|
||||
end,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
})
|
||||
|
||||
|
||||
end
|
||||
|
||||
mcl_doors:register_trapdoor("mcl_doors:trapdoor", {
|
||||
description = "Wooden Trapdoor",
|
||||
tiles = {"door_trapdoor.png"},
|
||||
wield_image = "door_trapdoor.png",
|
||||
groups = {handy=1,axey=1, mesecon_effector_on=1,door=2, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:trapdoor 2',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:trapdoor",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
|
||||
description = "Iron Trapdoor",
|
||||
tiles = {"iron_trapdoor.png"},
|
||||
wield_image = "iron_trapdoor.png",
|
||||
groups = {pickaxey=1, mesecon_effector_on=1,door=2},
|
||||
_mcl_hardness = 5,
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:iron_trapdoor',
|
||||
recipe = {
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
-- Register aliases
|
||||
local doornames = {
|
||||
["door"] = "wooden_door",
|
||||
["door_jungle"] = "jungle_door",
|
||||
["door_spruce"] = "spruce_door",
|
||||
["door_dark_oak"] = "dark_oak_door",
|
||||
["door_birch"] = "birch_door",
|
||||
["door_acacia"] = "acacia_door",
|
||||
["door_iron"] = "iron_door",
|
||||
}
|
||||
|
||||
for oldname, newname in pairs(doornames) do
|
||||
minetest.register_alias("doors:"..oldname, "mcl_doors:"..newname)
|
||||
minetest.register_alias("doors:"..oldname.."_t_1", "mcl_doors:"..newname.."_t_1")
|
||||
minetest.register_alias("doors:"..oldname.."_b_1", "mcl_doors:"..newname.."_b_1")
|
||||
minetest.register_alias("doors:"..oldname.."_t_2", "mcl_doors:"..newname.."_t_2")
|
||||
minetest.register_alias("doors:"..oldname.."_b_2", "mcl_doors:"..newname.."_b_2")
|
||||
end
|
||||
|
||||
minetest.register_alias("doors:trapdoor", "mcl_doors:trapdoor")
|
||||
minetest.register_alias("doors:trapdoor_open", "mcl_doors:trapdoor_open")
|
||||
minetest.register_alias("doors:iron_trapdoor", "mcl_doors:iron_trapdoor")
|
||||
minetest.register_alias("doors:iron_trapdoor_open", "mcl_doors:iron_trapdoor_open")
|
||||
|
||||
-- Debug info
|
||||
local time_to_load= os.clock() - init
|
||||
minetest.log("action", (string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load)))
|
1
mods/ITEMS/mcl_doors/mod.conf
Normal file
|
@ -0,0 +1 @@
|
|||
name = mcl_doors
|
BIN
mods/ITEMS/mcl_doors/sounds/doors_door_close.ogg
Normal file
BIN
mods/ITEMS/mcl_doors/sounds/doors_door_open.ogg
Normal file
BIN
mods/ITEMS/mcl_doors/sounds/doors_steel_door_close.ogg
Normal file
BIN
mods/ITEMS/mcl_doors/sounds/doors_steel_door_open.ogg
Normal file
BIN
mods/ITEMS/mcl_doors/textures/door_acacia.png
Normal file
After Width: | Height: | Size: 209 B |
BIN
mods/ITEMS/mcl_doors/textures/door_acacia_a.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
mods/ITEMS/mcl_doors/textures/door_acacia_b.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
mods/ITEMS/mcl_doors/textures/door_birch.png
Normal file
After Width: | Height: | Size: 255 B |
BIN
mods/ITEMS/mcl_doors/textures/door_birch_a.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
mods/ITEMS/mcl_doors/textures/door_birch_b.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
mods/ITEMS/mcl_doors/textures/door_brown.png
Normal file
After Width: | Height: | Size: 69 B |
BIN
mods/ITEMS/mcl_doors/textures/door_dark_oak.png
Normal file
After Width: | Height: | Size: 212 B |
BIN
mods/ITEMS/mcl_doors/textures/door_dark_oak_a.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
mods/ITEMS/mcl_doors/textures/door_dark_oak_b.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
mods/ITEMS/mcl_doors/textures/door_grey.png
Normal file
After Width: | Height: | Size: 67 B |
BIN
mods/ITEMS/mcl_doors/textures/door_jungle.png
Normal file
After Width: | Height: | Size: 219 B |
BIN
mods/ITEMS/mcl_doors/textures/door_jungle_a.png
Normal file
After Width: | Height: | Size: 752 B |
BIN
mods/ITEMS/mcl_doors/textures/door_jungle_b.png
Normal file
After Width: | Height: | Size: 688 B |
BIN
mods/ITEMS/mcl_doors/textures/door_spruce.png
Normal file
After Width: | Height: | Size: 219 B |
BIN
mods/ITEMS/mcl_doors/textures/door_spruce_a.png
Normal file
After Width: | Height: | Size: 559 B |
BIN
mods/ITEMS/mcl_doors/textures/door_spruce_b.png
Normal file
After Width: | Height: | Size: 621 B |
BIN
mods/ITEMS/mcl_doors/textures/door_steel.png
Normal file
After Width: | Height: | Size: 170 B |
BIN
mods/ITEMS/mcl_doors/textures/door_steel_a.png
Normal file
After Width: | Height: | Size: 784 B |
BIN
mods/ITEMS/mcl_doors/textures/door_steel_b.png
Normal file
After Width: | Height: | Size: 556 B |
BIN
mods/ITEMS/mcl_doors/textures/door_trapdoor.png
Normal file
After Width: | Height: | Size: 476 B |
BIN
mods/ITEMS/mcl_doors/textures/door_wood.png
Normal file
After Width: | Height: | Size: 175 B |
BIN
mods/ITEMS/mcl_doors/textures/door_wood_a.png
Normal file
After Width: | Height: | Size: 424 B |
BIN
mods/ITEMS/mcl_doors/textures/door_wood_b.png
Normal file
After Width: | Height: | Size: 403 B |
BIN
mods/ITEMS/mcl_doors/textures/iron_trapdoor.png
Normal file
After Width: | Height: | Size: 531 B |