Organize mods into modpacks for better overview

This commit is contained in:
Wuzzy 2017-02-16 01:45:21 +01:00
parent f9db58bf50
commit 3696ee3761
1683 changed files with 0 additions and 0 deletions

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-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
-- The API documentation in here was moved into doc/lua_api.txt
-- Definitions made by this mod that other mods can use too
mcl_core = {}
mcl_core.gui_slots = "listcolors[#9990;#FFF7;#FFF0;#000;#FFF]"
mcl_core.gui_bg = "bgcolor[#080808BB;true]"
mcl_core.gui_bg_img = ""
mcl_core.inventory_header = mcl_core.gui_slots .. mcl_core.gui_bg
-- Repair percentage for toolrepair
mcl_core.repair = 0.05
minetest.nodedef_default.stack_max = 64
minetest.craftitemdef_default.stack_max = 64
-- Load files
dofile(minetest.get_modpath("mcl_core").."/functions.lua")
dofile(minetest.get_modpath("mcl_core").."/nodes.lua")
dofile(minetest.get_modpath("mcl_core").."/tools.lua")
dofile(minetest.get_modpath("mcl_core").."/craftitems.lua")
dofile(minetest.get_modpath("mcl_core").."/crafting.lua")
dofile(minetest.get_modpath("mcl_core").."/mapgen.lua")