Organize mods into modpacks for better overview

This commit is contained in:
Wuzzy 2017-02-16 01:45:21 +01:00
parent f9db58bf50
commit 3696ee3761
1683 changed files with 0 additions and 0 deletions

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mcl_sounds
mcl_util
walkover

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minetest.register_node("mcl_nether:glowstone", {
description = "Glowstone",
tiles = {"mcl_nether_glowstone.png"},
is_ground_content = true,
stack_max = 64,
groups = {oddly_breakable_by_hand=3,building_block=1},
drop = {
max_items = 1,
items = {
{items = {'mcl_nether:glowstone_dust 4'},rarity = 3},
{items = {'mcl_nether:glowstone_dust 3'},rarity = 3},
{items = {'mcl_nether:glowstone_dust 2'}},
}
},
-- Real light level: 15 (but Minetest caps at 14)
light_source = 14,
sounds = mcl_sounds.node_sound_glass_defaults(),
})
minetest.register_node("mcl_nether:quartz_ore", {
description = "Nether Quartz Ore",
stack_max = 64,
tiles = {"mcl_nether_quartz_ore.png"},
is_ground_content = true,
groups = {cracky=2,building_block=1},
drop = 'mcl_nether:quartz',
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_nether:netherrack", {
description = "Netherrack",
stack_max = 64,
tiles = {"mcl_nether_netherrack.png"},
is_ground_content = true,
groups = {cracky=3,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_nether:magma", {
description = "Magma Block",
stack_max = 64,
tiles = {{name="mcl_nether_magma.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.5}}},
is_ground_content = true,
light_source = 3,
sunlight_propagates = false,
groups = {cracky=3,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
-- From walkover mod
on_walk_over = function(loc, nodeiamon, player)
-- Hurt players standing on top of this block
player:set_hp(player:get_hp() - 1)
end,
})
minetest.register_node("mcl_nether:soul_sand", {
description = "Soul Sand",
stack_max = 64,
tiles = {"mcl_nether_soul_sand.png"},
is_ground_content = true,
groups = {crumbly=3,building_block=1,soil_nether_wart=1},
collision_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5 - 2/16, 0.5 },
},
sounds = mcl_sounds.node_sound_sand_defaults(),
-- Movement handling is done in playerplus mod
})
minetest.register_node("mcl_nether:nether_brick", {
-- Original name: Nether Brick
description = "Nether Brick Block",
stack_max = 64,
tiles = {"mcl_nether_nether_brick.png"},
is_ground_content = false,
groups = {cracky=2,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_nether:red_nether_brick", {
-- Original name: Red Nether Brick
description = "Red Nether Brick Block",
stack_max = 64,
tiles = {"mcl_nether_red_nether_brick.png"},
is_ground_content = false,
groups = {cracky=2,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_nether:nether_wart_block", {
description = "Nether Wart Block",
stack_max = 64,
tiles = {"mcl_nether_nether_wart_block.png"},
is_ground_content = false,
groups = {oddly_breakable_by_hand=3,building_block=1},
sounds = mcl_sounds.node_sound_leaves_defaults(
{
footstep={name="default_dirt_footstep", gain=0.7},
dug={name="default_dirt_footstep", gain=1.5},
}
),
})
minetest.register_node("mcl_nether:quartz_block", {
description = "Block of Quartz",
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"},
groups = {cracky=3,quartz_block=1,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_nether:quartz_chiseled", {
description = "Chiseled Quartz Block",
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_nether_quartz_chiseled_top.png", "mcl_nether_quartz_chiseled_top.png", "mcl_nether_quartz_chiseled_side.png"},
groups = {cracky=3,quartz_block=1,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_nether:quartz_pillar", {
description = "Pillar Quartz Block",
stack_max = 64,
paramtype2 = "facedir",
is_ground_content = false,
on_place = mcl_util.rotate_axis,
tiles = {"mcl_nether_quartz_pillar_top.png", "mcl_nether_quartz_pillar_top.png", "mcl_nether_quartz_pillar_side.png"},
groups = {cracky=3,quartz_block=1,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_craftitem("mcl_nether:glowstone_dust", {
description = "Glowstone Dust",
inventory_image = "mcl_nether_glowstone_dust.png",
stack_max = 64,
groups = { craftitem=1 },
})
minetest.register_craftitem("mcl_nether:quartz", {
description = "Nether Quartz",
inventory_image = "mcl_nether_quartz.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craftitem("mcl_nether:netherbrick", {
description = "Nether Brick",
inventory_image = "mcl_nether_netherbrick.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craft({
type = "cooking",
output = "mcl_nether:quartz",
recipe = "mcl_nether:quartz_ore",
cooktime = 10,
})
minetest.register_craft({
output = 'mcl_nether:quartz_block',
recipe = {
{'mcl_nether:quartz', 'mcl_nether:quartz'},
{'mcl_nether:quartz', 'mcl_nether:quartz'},
}
})
minetest.register_craft({
output = 'mcl_nether:quartz_chiseled 2',
recipe = {
{'stairs:slab_quartzblock'},
{'stairs:slab_quartzblock'},
}
})
minetest.register_craft({
output = 'mcl_nether:quartz_pillar 2',
recipe = {
{'mcl_nether:quartz_block'},
{'mcl_nether:quartz_block'},
}
})
minetest.register_craft({
output = "mcl_nether:glowstone",
recipe = {
{'mcl_nether:glowstone_dust', 'mcl_nether:glowstone_dust'},
{'mcl_nether:glowstone_dust', 'mcl_nether:glowstone_dust'},
}
})
minetest.register_craft({
output = "mcl_nether:magma",
recipe = {
{'mcl_mobitems:magma_cream', 'mcl_mobitems:magma_cream'},
{'mcl_mobitems:magma_cream', 'mcl_mobitems:magma_cream'},
}
})
minetest.register_craft({
type = "cooking",
output = "mcl_nether:netherbrick",
recipe = "mcl_nether:netherrack",
cooktime = 10,
})
minetest.register_craft({
output = "mcl_nether:nether_brick",
recipe = {
{'mcl_nether:netherbrick', 'mcl_nether:netherbrick'},
{'mcl_nether:netherbrick', 'mcl_nether:netherbrick'},
}
})
minetest.register_craft({
output = "mcl_nether:red_nether_brick",
recipe = {
{'mcl_nether:nether_wart_item', 'mcl_nether:netherbrick'},
{'mcl_nether:netherbrick', 'mcl_nether:nether_wart_item'},
}
})
minetest.register_craft({
output = "mcl_nether:red_nether_brick",
recipe = {
{'mcl_nether:netherbrick', 'mcl_nether:nether_wart_item'},
{'mcl_nether:nether_wart_item', 'mcl_nether:netherbrick'},
}
})
minetest.register_craft({
output = "mcl_nether:nether_wart_block",
recipe = {
{'mcl_nether:nether_wart_item', 'mcl_nether:nether_wart_item', 'mcl_nether:nether_wart_item'},
{'mcl_nether:nether_wart_item', 'mcl_nether:nether_wart_item', 'mcl_nether:nether_wart_item'},
{'mcl_nether:nether_wart_item', 'mcl_nether:nether_wart_item', 'mcl_nether:nether_wart_item'},
}
})
dofile(minetest.get_modpath(minetest.get_current_modname()).."/nether_wart.lua")

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name = mcl_nether

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minetest.register_node("mcl_nether:nether_wart_0", {
paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = "mcl_nether:nether_wart_item",
tiles = {"mcl_nether_nether_wart_stage_0.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
})
minetest.register_node("mcl_nether:nether_wart_1", {
paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = "mcl_nether:nether_wart_item",
tiles = {"mcl_nether_nether_wart_stage_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.15, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
})
minetest.register_node("mcl_nether:nether_wart_2", {
paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = "mcl_nether:nether_wart_item",
tiles = {"mcl_nether_nether_wart_stage_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.15, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
})
minetest.register_node("mcl_nether:nether_wart", {
paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = {
max_items = 2,
items = {
{ items = {"mcl_nether:nether_wart_item 2"}, rarity = 1 },
{ items = {"mcl_nether:nether_wart_item 2"}, rarity = 3 },
{ items = {"mcl_nether:nether_wart_item 1"}, rarity = 3 },
},
},
tiles = {"mcl_nether_nether_wart_stage_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.45, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
})
minetest.register_craftitem("mcl_nether:nether_wart_item", {
description = "Nether Wart",
inventory_image = "mcl_nether_nether_wart.png",
wield_image = "mcl_nether_nether_wart.png",
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local placepos = pointed_thing.above
local soilpos = table.copy(placepos)
soilpos.y = soilpos.y - 1
-- Check for correct soil type
local chk = minetest.get_item_group(minetest.get_node(soilpos).name, "soil_nether_wart")
if chk ~= 0 and chk ~= nil then
-- Check if node above soil node allows placement
if minetest.registered_items[minetest.get_node(placepos).name].buildable_to then
-- Place nether wart
minetest.sound_play({name="default_place_node", gain=1.0}, {pos=placepos})
minetest.set_node(placepos, {name="mcl_nether:nether_wart_0"})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
end
end,
groups = { craftitem = 1 },
})
local names = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"}
minetest.register_abm({
nodenames = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"},
neighbors = {"group:soil_nether_wart"},
interval = 35,
chance = 11,
action = function(pos, node)
pos.y = pos.y-1
if minetest.get_item_group(minetest.get_node(pos).name, "soil_nether_wart") == 0 then
return
end
pos.y = pos.y+1
local step = nil
for i,name in ipairs(names) do
if name == node.name then
step = i
break
end
end
if step == nil then
return
end
local new_node = {name=names[step+1]}
if new_node.name == nil then
new_node.name = "mcl_nether:nether_wart"
end
minetest.swap_node(pos, new_node)
end
})

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