Organize mods into modpacks for better overview
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137
mods/ITEMS/mcl_nether/nether_wart.lua
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137
mods/ITEMS/mcl_nether/nether_wart.lua
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minetest.register_node("mcl_nether:nether_wart_0", {
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drawtype = "plantlike",
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drop = "mcl_nether:nether_wart_item",
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tiles = {"mcl_nether_nether_wart_stage_0.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
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minetest.register_node("mcl_nether:nether_wart_1", {
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drawtype = "plantlike",
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drop = "mcl_nether:nether_wart_item",
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tiles = {"mcl_nether_nether_wart_stage_1.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.15, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
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minetest.register_node("mcl_nether:nether_wart_2", {
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drawtype = "plantlike",
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drop = "mcl_nether:nether_wart_item",
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tiles = {"mcl_nether_nether_wart_stage_1.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.15, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
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minetest.register_node("mcl_nether:nether_wart", {
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drawtype = "plantlike",
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drop = {
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max_items = 2,
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items = {
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{ items = {"mcl_nether:nether_wart_item 2"}, rarity = 1 },
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{ items = {"mcl_nether:nether_wart_item 2"}, rarity = 3 },
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{ items = {"mcl_nether:nether_wart_item 1"}, rarity = 3 },
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},
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},
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tiles = {"mcl_nether_nether_wart_stage_2.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.45, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
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minetest.register_craftitem("mcl_nether:nether_wart_item", {
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description = "Nether Wart",
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inventory_image = "mcl_nether_nether_wart.png",
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wield_image = "mcl_nether_nether_wart.png",
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local placepos = pointed_thing.above
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local soilpos = table.copy(placepos)
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soilpos.y = soilpos.y - 1
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-- Check for correct soil type
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local chk = minetest.get_item_group(minetest.get_node(soilpos).name, "soil_nether_wart")
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if chk ~= 0 and chk ~= nil then
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-- Check if node above soil node allows placement
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if minetest.registered_items[minetest.get_node(placepos).name].buildable_to then
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-- Place nether wart
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minetest.sound_play({name="default_place_node", gain=1.0}, {pos=placepos})
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minetest.set_node(placepos, {name="mcl_nether:nether_wart_0"})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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end
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end,
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groups = { craftitem = 1 },
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})
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local names = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"}
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minetest.register_abm({
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nodenames = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"},
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neighbors = {"group:soil_nether_wart"},
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interval = 35,
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chance = 11,
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action = function(pos, node)
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pos.y = pos.y-1
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if minetest.get_item_group(minetest.get_node(pos).name, "soil_nether_wart") == 0 then
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return
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end
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pos.y = pos.y+1
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local step = nil
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for i,name in ipairs(names) do
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if name == node.name then
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step = i
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break
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end
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end
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if step == nil then
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return
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end
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local new_node = {name=names[step+1]}
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if new_node.name == nil then
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new_node.name = "mcl_nether:nether_wart"
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end
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minetest.swap_node(pos, new_node)
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end
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})
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