Clean up some luacheck warnings in mcl_mobs

This commit is contained in:
Wuzzy 2020-01-20 16:08:59 +01:00
parent bc7b86b61a
commit 3788b66b47
2 changed files with 8 additions and 19 deletions

View file

@ -121,7 +121,7 @@ end)
function mobs.attach(entity, player)
local attach_at, eye_offset = {}, {}
local attach_at, eye_offset
entity.player_rotation = entity.player_rotation or {x = 0, y = 0, z = 0}
entity.driver_attach_at = entity.driver_attach_at or {x = 0, y = 0, z = 0}
@ -183,10 +183,10 @@ end
function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
local rot_steer, rot_view = math.pi/2, 0
local rot_view = 0
if entity.player_rotation.y == 90 then
rot_steer, rot_view = 0, math.pi/2
rot_view = math.pi/2
end
local acce_y = 0
@ -262,7 +262,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
return
end
-- set moving animation
if moving_anim then
mobs:set_animation(entity, moving_anim)
@ -293,7 +293,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
-- Set position, velocity and acceleration
local p = entity.object:get_pos()
local new_velo = {x = 0, y = 0, z = 0}
local new_velo
local new_acce = {x = 0, y = -9.8, z = 0}
p.y = p.y - 0.5
@ -390,11 +390,6 @@ function mobs.fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim)
local velo = entity.object:get_velocity()
local dir = entity.driver:get_look_dir()
local yaw = entity.driver:get_look_horizontal() + 1.57 -- offset fix between old and new commands
local rot_steer, rot_view = math.pi / 2, 0
if entity.player_rotation.y == 90 then
rot_steer, rot_view = 0, math.pi / 2
end
if ctrl.up then
entity.object:set_velocity({