Rename "Monster Spawner" to "Mob Spawner"

This commit is contained in:
Wuzzy 2018-01-07 16:58:44 +01:00
parent cc411efe4c
commit 3cf6656df2
7 changed files with 24 additions and 25 deletions

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This mod adds a monster spawner for MineClone 2.
Monsters will appear around the monster spawner in semi-regular intervals.
This mod adds a mob spawner for MineClone 2.
Monsters will appear around the mob spawner in semi-regular intervals.
This mod is originally based on the mob spawner from Mobs Redo by TenPlus1
but has been modified quite a lot to fit the needs of MineClone 2.
Players can get a monster spawner by `giveme` and is initially empty after
Players can get a mob spawner by `giveme` and is initially empty after
placing.
## Programmer notes
To set the mob spawned by a monster spawner, first place the monster spawner
To set the mob spawned by a mob spawner, first place the mob spawner
(e.g. with `minetest.set_node`), then use the function
`mcl_mobspawners.setup_spawner` to set its attributes. See the comment
in `init.lua` for more info.