New translation system, part 11: Redstone
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13 changed files with 120 additions and 107 deletions
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@ -4,6 +4,8 @@
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-- Where 0 means the wire has no visual connection to that direction and
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-- 1 means that the wire visually connects to that other node.
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local S = minetest.get_translator("mesecons_wires")
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-- #######################
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-- ## Update wire looks ##
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-- #######################
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@ -223,23 +225,23 @@ local function register_wires()
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tiles_off = { dot_off, dot_off, "blank.png", "blank.png", "blank.png", "blank.png" }
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tiles_on = { dot_on, dot_on, "blank.png", "blank.png", "blank.png", "blank.png" }
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longdesc = [[Redstone is a versatile conductive mineral which transmits redstone power. It can be placed on the ground as a trail.
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A redstone trail can be in two states: Powered or not powered. A powered redstone trail will power (and thus activate) adjacent redstone components.
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Redstone power can be received from various redstone components, such as a block of redstone or a button. Redstone power is used to activate numerous mechanisms, such as redstone lamps or pistons.]]
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usagehelp = [[Place redstone on the ground to build a redstone trail. The trails will connect to each other automatically and it can also go over hills. An easy way to power a redstone trail is by placing a redstone torch.
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longdesc = S("Redstone is a versatile conductive mineral which transmits redstone power. It can be placed on the ground as a trail.").."\n"..
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S("A redstone trail can be in two states: Powered or not powered. A powered redstone trail will power (and thus activate) adjacent redstone components.").."\n"..
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S("Redstone power can be received from various redstone components, such as a block of redstone or a button. Redstone power is used to activate numerous mechanisms, such as redstone lamps or pistons.")
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usagehelp = S("Place redstone on the ground to build a redstone trail. The trails will connect to each other automatically and it can also go over hills. An easy way to power a redstone trail is by placing a redstone torch.").."\n\n"..
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Read the help entries on the other redstone components to learn how redstone components interact.]]
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S("Read the help entries on the other redstone components to learn how redstone components interact.")
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img = "redstone_redstone_dust.png"
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desc_off = "Redstone"
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desc_on = "Powered Redstone Spot ("..nodeid..")"
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desc_off = S("Redstone")
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desc_on = S("Powered Redstone Spot (@1)", nodeid)
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else
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-- Connected redstone wire
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table.insert(nodebox, box_center)
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tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, }
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tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, }
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wirehelp = false
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desc_off = "Redstone Trail ("..nodeid..")"
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desc_on = "Powered Redstone Trail ("..nodeid..")"
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desc_off = S("Redstone Trail (@1)", nodeid)
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desc_on = S("Powered Redstone Trail (@1)", nodeid)
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end
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mesecon.register_node(":mesecons:wire_"..nodeid, {
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