Rename food HUD Bar back to "hunger"
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7115cc28c4
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3dd4b0c522
2 changed files with 6 additions and 6 deletions
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@ -82,7 +82,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou
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local pos = user:getpos()
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-- player height
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pos.y = pos.y + 1.5
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local foodtype = minetest.get_item_group(itemname, "food")
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local foodtype = minetest.get_item_group(itemname, "hunger")
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if foodtype == 3 then
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-- Item is a drink, only play drinking sound (no particle)
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minetest.sound_play("survival_thirst_drink", {
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@ -147,7 +147,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou
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mcl_hunger.set_hunger(user, h, false)
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end
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hb.change_hudbar(user, "food", h)
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hb.change_hudbar(user, "hunger", h)
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mcl_hunger.update_saturation_hud(user, mcl_hunger.get_saturation(user), h)
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end
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-- Poison
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