Add a second huge jungle tree schematic, tweak the 1st one
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5 changed files with 33 additions and 25 deletions
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@ -1780,18 +1780,36 @@ local function register_decorations()
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})
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-- Jungle tree
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.0025,
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biomes = {"jungle"},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Huge jungle tree (2 variants)
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for i=1, 2 do
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.00125,
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biomes = {"jungle"},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.004,
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biomes = {"jungle_m"},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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end
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-- Common jungle tree
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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@ -1817,18 +1835,6 @@ local function register_decorations()
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.008,
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biomes = {"jungle_m"},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree_huge.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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