Undead mobs take light damage only in sunlight

This commit is contained in:
Wuzzy 2018-05-31 03:09:27 +02:00
parent b73e05d64a
commit 4513c6c35d
5 changed files with 19 additions and 12 deletions

View file

@ -209,7 +209,8 @@ functions needed for the mob to work properly which contains the following:
'ignores_nametag' if true, mob cannot be named by nametag
'rain_damage' damage per second if mob is standing in rain (default: 0)
'sunlight_damage' holds the damage per second inflicted to mobs when they
are in direct sunlight
Node Replacement
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