Undead mobs take light damage only in sunlight
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5 changed files with 19 additions and 12 deletions
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@ -209,7 +209,8 @@ functions needed for the mob to work properly which contains the following:
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'ignores_nametag' if true, mob cannot be named by nametag
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'rain_damage' damage per second if mob is standing in rain (default: 0)
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'sunlight_damage' holds the damage per second inflicted to mobs when they
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are in direct sunlight
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Node Replacement
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