Implement per-class mob cap
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42 changed files with 96 additions and 18 deletions
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@ -84,6 +84,7 @@ end
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-- Horse
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local horse = {
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type = "animal",
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spawn_class = "passive",
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visual = "mesh",
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mesh = "mobs_mc_horse.b3d",
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visual_size = {x=3.0, y=3.0},
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