Implement per-class mob cap

This commit is contained in:
Wuzzy 2020-04-11 02:46:03 +02:00
parent 8e06e4e8b2
commit 47cda09073
42 changed files with 96 additions and 18 deletions

View file

@ -44,6 +44,7 @@ local gotten_texture = { "blank.png", "mobs_mc_sheep.png" }
--mcsheep
mobs:register_mob("mobs_mc:sheep", {
type = "animal",
spawn_class = "passive",
hp_min = 8,
hp_max = 8,