Implement per-class mob cap

This commit is contained in:
Wuzzy 2020-04-11 02:46:03 +02:00
parent 8e06e4e8b2
commit 47cda09073
42 changed files with 96 additions and 18 deletions

View file

@ -908,6 +908,7 @@ end)
mobs:register_mob("mobs_mc:villager", {
type = "npc",
spawn_class = "passive",
hp_min = 20,
hp_max = 20,
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},