Fix group attack for slime, zombie and zombiepig
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parent
f3b4c56772
commit
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5 changed files with 20 additions and 10 deletions
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@ -65,8 +65,8 @@ local zombie = {
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fear_height = 4,
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pathfinding = 1,
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jump = true,
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--jump_height = 3,
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group_attack = true,
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jump_height = 4,
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group_attack = { "mobs_mc:zombie", "mobs_mc:baby_zombie", "mobs_mc:husk", "mobs_mc:baby_husk" },
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drops = drops_zombie,
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animation = {
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speed_normal = 25, speed_run = 50,
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@ -75,7 +75,6 @@ local zombie = {
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run_start = 0, run_end = 40,
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},
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lava_damage = 4,
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-- TODO: Burn mob only when in direct sunlight
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sunlight_damage = 2,
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view_range = 16,
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attack_type = "dogfight",
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