Apply eat effect when hunger disabled

This commit is contained in:
Wuzzy 2019-02-06 21:23:05 +01:00
parent 93c86207d9
commit 4bd9be22e0
6 changed files with 247 additions and 158 deletions

View file

@ -31,7 +31,7 @@ minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, p
-- FIXME: In singleplayer, there's a cheat to circumvent this, simply by pausing the game between eats.
-- This is because os.time() obviously does not care about the pause. A fix needs a different timer mechanism.
if no_eat_delay or (mcl_hunger.last_eat[name] < 0) or (os.difftime(os.time(), mcl_hunger.last_eat[name]) >= 2) then
local can_eat_when_full = creative or minetest.get_item_group(itemstack:get_name(), "can_eat_when_full") == 1
local can_eat_when_full = creative or (mcl_hunger.active == false) or minetest.get_item_group(itemstack:get_name(), "can_eat_when_full") == 1
-- Don't allow eating when player has full hunger bar (some exceptional items apply)
if can_eat_when_full or (mcl_hunger.get_hunger(user) < 20) then
itemstack = mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
@ -48,24 +48,9 @@ minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, p
return itemstack
end
-- food functions
local food = {}
function mcl_hunger.register_food(name, hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)
food[name] = {}
food[name].saturation = hunger_change -- hunger points added
food[name].replace = replace_with_item -- what item is given back after eating
food[name].poisontime = poisontime -- time it is poisoning. If this is set, this item is considered poisonous,
-- otherwise the following poison/exhaust fields are ignored
food[name].poison = poison -- poison damage per tick for poisonous food
food[name].exhaust = exhaust -- exhaustion per tick for poisonous food
food[name].poisonchance = poisonchance -- chance percentage that this item poisons the player (default: 100% if poisoning is enabled)
food[name].sound = sound -- special sound that is played when eating
end
function mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
local item = itemstack:get_name()
local def = food[item]
local def = mcl_hunger.registered_foods[item]
if not def then
def = {}
if type(hp_change) ~= "number" then
@ -80,11 +65,11 @@ function mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_t
end
-- Reset HUD bars after poisoning
local function reset_bars_poison_damage(player)
function mcl_hunger.reset_bars_poison_damage(player)
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
end
local function reset_bars_poison_hunger(player)
function mcl_hunger.reset_bars_poison_hunger(player)
hb.change_hudbar(player, "hunger", nil, nil, "hbhunger_icon.png", nil, "hbhunger_bar.png")
if mcl_hunger.debug then
hb.change_hudbar(player, "exhaustion", nil, nil, nil, nil, "mcl_hunger_bar_exhaustion.png")
@ -93,6 +78,9 @@ end
-- Poison player
local function poisonp(tick, time, time_left, damage, exhaustion, name)
if not mcl_hunger.active then
return
end
local player = minetest.get_player_by_name(name)
-- First check if player is still there
if not player then
@ -114,10 +102,10 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
end
if mcl_hunger.poison_damage[name] <= 0 then
reset_bars_poison_damage(player)
mcl_hunger.reset_bars_poison_damage(player)
end
if mcl_hunger.poison_hunger[name] <= 0 then
reset_bars_poison_hunger(player)
mcl_hunger.reset_bars_poison_hunger(player)
end
end
@ -130,14 +118,6 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
end
-- Immediately stop all poisonings for this player
function mcl_hunger.stop_poison(player)
mcl_hunger.poison_damage[player:get_player_name()] = 0
mcl_hunger.poison_hunger[player:get_player_name()] = 0
reset_bars_poison_damage(player)
reset_bars_poison_hunger(player)
end
local poisonrandomizer = PseudoRandom(os.time())
function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, poisonchance, sound)
@ -202,7 +182,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
})
end
if hunger_change then
if mcl_hunger.active and hunger_change then
-- Add saturation (must be defined in item table)
local _mcl_saturation = minetest.registered_items[itemname]._mcl_saturation
local saturation
@ -225,7 +205,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
mcl_hunger.update_saturation_hud(user, mcl_hunger.get_saturation(user), h)
end
-- Poison
if poisontime then
if mcl_hunger.active and poisontime then
local do_poison = false
if poisonchance then
if poisonrandomizer:next(0,100) < poisonchance then
@ -251,7 +231,6 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
end
end
--sound:eat
if not creative then
itemstack:add_item(replace_with_item)
end
@ -260,24 +239,16 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
end
end
-- player-action based hunger changes
minetest.register_on_dignode(function(pos, oldnode, player)
-- is_fake_player comes from the pipeworks, we are not interested in those
if not player or not player:is_player() or player.is_fake_player == true then
return
end
local name = player:get_player_name()
-- dig event
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_DIG)
end)
if mcl_hunger.active then
-- player-action based hunger changes
minetest.register_on_dignode(function(pos, oldnode, player)
-- is_fake_player comes from the pipeworks, we are not interested in those
if not player or not player:is_player() or player.is_fake_player == true then
return
end
local name = player:get_player_name()
-- dig event
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_DIG)
end)
end
-- Apply simple poison effect as long there are no real status effect
-- TODO: Remove this when status effects are in place
mcl_hunger.register_food("mcl_farming:potato_item_poison", 2, "", 4, 1, 0, 60)
mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 4, "", 30, 0, 100, 80)
mcl_hunger.register_food("mcl_mobitems:chicken", 2, "", 30, 0, 100, 30)
mcl_hunger.register_food("mcl_mobitems:spider_eye", 2, "", 4, 1, 0)
mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 1, "", 60, 1, 300)