Add hardness to anvils, bookshoelves, cakes, chests, cocoas
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5 changed files with 32 additions and 19 deletions
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@ -1,5 +1,5 @@
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local anvildef = {
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groups = {cracky=1, falling_node=1, deco_block=1, anvil=1},
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groups = {pickaxey=1, falling_node=1, deco_block=1, anvil=1},
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tiles = {"mcl_anvils_anvil_top_damaged_0.png^[transformR90", "mcl_anvils_anvil_base.png"},
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paramtype = "light",
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sunlight_propagates = true,
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@ -16,6 +16,7 @@ local anvildef = {
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},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance = 6000,
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_mcl_hardness = 5,
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}
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local anvildef0 = table.copy(anvildef)
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