Remove unified_skins and wieldview mods to fix armor render problems

This commit is contained in:
Wuzzy 2017-03-30 05:24:26 +02:00
parent 9c288ef2aa
commit 4e20797f68
10 changed files with 0 additions and 9327 deletions

View file

@ -1,24 +0,0 @@
-- Wielded Item Transformations - http://dev.minetest.net/texture
wieldview_transform = {
["mcl_torches:torch"]="R270",
["mcl_core:sapling"]="R270",
["flowers:dandelion_white"]="R270",
["flowers:dandelion_yellow"]="R270",
["flowers:geranium"]="R270",
["flowers:rose"]="R270",
["flowers:tulip"]="R270",
["flowers:viola"]="R270",
["bucket:bucket_empty"]="R270",
["bucket:bucket_water"]="R270",
["bucket:bucket_lava"]="R270",
["screwdriver:screwdriver"]="R270",
["screwdriver:screwdriver1"]="R270",
["screwdriver:screwdriver2"]="R270",
["screwdriver:screwdriver3"]="R270",
["screwdriver:screwdriver4"]="R270",
["vessels:glass_bottle"]="R270",
["vessels:drinking_glass"]="R270",
["vessels:steel_bottle"]="R270",
}