Rename textures that clash with MTG
cactus, hotbar, some wools
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11 changed files with 36 additions and 34 deletions
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@ -9,49 +9,51 @@ local wool = {}
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-- colors, and then some recipes using more specific colors for a few non-base
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-- colors available. When crafting, the last recipes will be checked first.
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wool.dyes = {
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{"white", "white", "White", nil, "basecolor_white"},
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{"grey", "dark_grey", "Grey", "dark_grey", "unicolor_darkgrey"},
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{"silver", "grey", "Light Grey", "grey", "basecolor_grey"},
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{"black", "black", "Black", "black", "basecolor_black"},
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{"red", "red", "Red", "red", "basecolor_red"},
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{"yellow", "yellow", "Yellow", "yellow", "basecolor_yellow"},
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{"green", "green", "Green", "dark_green", "unicolor_dark_green"},
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{"cyan", "cyan", "Cyan", "cyan", "basecolor_cyan"},
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{"blue", "blue", "Blue", "blue", "basecolor_blue"},
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{"magenta", "magenta", "Magenta", "magenta", "basecolor_magenta"},
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{"orange", "orange", "Orange", "orange", "excolor_orange"},
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{"purple", "violet", "Purple", "violet", "excolor_violet"},
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{"brown", "brown", "Brown", "brown", "unicolor_dark_orange"},
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{"pink", "pink", "Pink", "pink", "unicolor_light_red"},
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{"lime", "lime", "Lime", "green", "basecolor_green"},
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{"light_blue", "light_blue", "Light Blue", "lightblue", "unicolor_light_blue"},
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-- name, texture, wool desc., carpet desc., dye, color_group
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{"white", "wool_white", "White Wool", "White Carpet", nil, "basecolor_white"},
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{"grey", "wool_dark_grey", "Grey Wool", "Grey Carpet", "dark_grey", "unicolor_darkgrey"},
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{"silver", "wool_grey", "Light Grey Wool", "Light Grey Carpet", "grey", "basecolor_grey"},
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{"black", "wool_black", "Black Wool", "Black Carpet", "black", "basecolor_black"},
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{"red", "wool_red", "Red Wool", "Red Carpet", "red", "basecolor_red"},
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{"yellow", "wool_yellow", "Yellow Wool", "Yellow Carpet", "yellow", "basecolor_yellow"},
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{"green", "wool_dark_green", "Green Wool", "Green Carpet", "dark_green", "unicolor_dark_green"},
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{"cyan", "wool_cyan", "Cyan Wool", "Cyan Carpet", "cyan", "basecolor_cyan"},
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{"blue", "wool_blue", "Blue Wool", "Blue Carpet", "blue", "basecolor_blue"},
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{"magenta", "wool_magenta", "Magenta Wool", "Magenta Carpet", "magenta", "basecolor_magenta"},
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{"orange", "wool_orange", "Orange Wool", "Orange Carpet", "orange", "excolor_orange"},
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{"purple", "wool_violet", "Purple Wool", "Purple Carpet", "violet", "excolor_violet"},
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{"brown", "wool_brown", "Brown Wool", "Brown Carpet", "brown", "unicolor_dark_orange"},
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{"pink", "wool_pink", "Pink Wool", "Pink Carpet", "pink", "unicolor_light_red"},
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{"lime", "mcl_wool_lime", "Lime Wool", "Lime Carpet", "green", "basecolor_green"},
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{"light_blue", "mcl_wool_light_blue", "Light Blue Wool", "Light Blue Carpet", "lightblue", "unicolor_light_blue"},
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}
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for _, row in ipairs(wool.dyes) do
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local name = row[1]
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local texture = row[2]
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local desc = row[3]
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local dye = row[4]
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local color_group = row[5]
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local desc_wool = row[3]
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local desc_carpet = row[4]
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local dye = row[5]
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local color_group = row[6]
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-- Node Definition
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minetest.register_node("mcl_wool:"..name, {
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description = desc.." Wool",
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description = desc_wool,
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_doc_items_longdesc = "Wool is a decorational block which comes in many different colors.",
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stack_max = 64,
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is_ground_content = false,
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tiles = {"wool_"..texture..".png"},
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tiles = {texture..".png"},
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groups = {handy=1,shearsy_wool=1, flammable=1,wool=1,building_block=1},
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sounds = mcl_sounds.node_sound_defaults(),
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_mcl_hardness = 0.8,
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_mcl_blast_resistance = 4,
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})
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minetest.register_node("mcl_wool:"..name.."_carpet", {
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description = desc.." Carpet",
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description = desc_carpet,
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_doc_items_longdesc = "Carpets are thin floor covers which come in many different colors.",
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walkable = false, -- See <https://minecraft.gamepedia.com/Materials>
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is_ground_content = false,
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tiles = {"wool_"..texture..".png"},
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wield_image = "wool_"..texture..".png",
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tiles = {texture..".png"},
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wield_image = texture..".png",
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wield_scale = { x=1, y=1, z=0.5 },
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groups = {handy=1, carpet=1,attached_node=1,dig_by_water=1,deco_block=1},
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sounds = mcl_sounds.node_sound_defaults(),
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