Tweak mob spawn rates
This commit is contained in:
parent
1ea09bb520
commit
522866193d
17 changed files with 33 additions and 33 deletions
|
@ -85,7 +85,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
|
|||
blood_amount = 0,
|
||||
})
|
||||
|
||||
mobs:register_spawn("mobs_mc:guardian_elder", mobs_mc.spawn.water, minetest.LIGHT_MAX+1, 0, 5000, 2, -1000, true)
|
||||
mobs:register_spawn("mobs_mc:guardian_elder", mobs_mc.spawn.water, minetest.LIGHT_MAX+1, 0, 50000, 2, -1000, true)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:guardian_elder", S("Elder Guardian"), "mobs_mc_spawn_icon_guardian_elder.png", 0)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue