Tweak mob spawn rates

This commit is contained in:
Wuzzy 2017-07-06 03:18:22 +02:00
parent 1ea09bb520
commit 522866193d
17 changed files with 33 additions and 33 deletions

View file

@ -120,11 +120,11 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk)
-- Spawning
mobs:register_spawn("mobs_mc:zombie", mobs_mc.spawn.solid, 7, 0, 6000, 4, 31000)
mobs:register_spawn("mobs_mc:zombie", mobs_mc.spawn.solid, 7, 0, 4000, 4, 31000)
-- Baby zombie is 20 times less likely than regular zombies
mobs:register_spawn("mobs_mc:baby_zombie", mobs_mc.spawn.solid, 7, 0, 60000, 4, 31000)
mobs:register_spawn("mobs_mc:husk", mobs_mc.spawn.desert, 7, 0, 6500, 4, 31000)
mobs:register_spawn("mobs_mc:baby_husk", mobs_mc.spawn.desert, 7, 0, 65000, 4, 31000)
mobs:register_spawn("mobs_mc:baby_zombie", mobs_mc.spawn.solid, 7, 0, 40000, 4, 31000)
mobs:register_spawn("mobs_mc:husk", mobs_mc.spawn.desert, 7, 0, 4900, 4, 31000)
mobs:register_spawn("mobs_mc:baby_husk", mobs_mc.spawn.desert, 7, 0, 49000, 4, 31000)
-- Compatibility