Add 4 Minecraft material groups

So they can be used by the noteblock
This commit is contained in:
Wuzzy 2017-03-11 05:34:58 +01:00
parent 620eb34f9e
commit 549f541877
23 changed files with 143 additions and 131 deletions

View file

@ -30,7 +30,7 @@ minetest.register_node("mcl_chests:chest", {
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
stack_max = 64,
groups = {handy=1,axey=1, container=2, deco_block=1},
groups = {handy=1,axey=1, container=2, deco_block=1, material_wood=1},
is_ground_content = false,
sounds = mcl_sounds.node_sound_wood_defaults(),
on_construct = function(pos)
@ -148,7 +148,7 @@ minetest.register_node("mcl_chests:chest_left", {
tiles = {"default_chest_top_big.png", "default_chest_top_big.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
paramtype2 = "facedir",
groups = {handy=1,axey=1, container=2,not_in_creative_inventory=1},
groups = {handy=1,axey=1, container=2,not_in_creative_inventory=1, material_wood=1},
drop = "mcl_chests:chest",
is_ground_content = false,
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -209,7 +209,7 @@ minetest.register_node("mcl_chests:chest_right", {
tiles = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX", "default_chest_side.png",
"default_chest_side.png", "default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},
paramtype2 = "facedir",
groups = {handy=1,axey=1, container=2,not_in_creative_inventory=1},
groups = {handy=1,axey=1, container=2,not_in_creative_inventory=1, material_wood=1},
drop = "mcl_chests:chest",
is_ground_content = false,
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -290,7 +290,7 @@ minetest.register_node("mcl_chests:ender_chest", {
"mcl_chests_ender_chest_back.png", "mcl_chests_ender_chest_front.png"},
-- Note: The “container” group is missing here because the ender chest does not
-- have an inventory on its own
groups = {pickaxey=1, deco_block=1},
groups = {pickaxey=1, deco_block=1, material_stone=1},
is_ground_content = false,
paramtype = "light",
light_source = 7,